Design for Smart and Sustainable Urban Living
The ‘Design for Smart, Sustainable Urban Living’ ALP offers a range of learning experiences that cover content (outside of the national curriculum for Lower Secondary Science, Geography and Design and Technology) and STEM-related skills.
All Secondary 1 and 2 students will undergo an engaging curriculum that features hands-on activities that allow them to pick up coding skills and apply them to everyday life.
Tier 1 learning experiences can include:
Introduction to Coding / Micro:bit
- Code for Fun
- Series of Micro:bit-infused lessons with hands-on activities for students to learn by tinkering
Introduction to Living in Smart Cities
- Example of Inquiry Questions:
- What are the benefits and drawbacks of living in a city? How have different stakeholders tackled problems related to sustainable living in an urban city?
- Case Study of Singapore
- Case Study of Japan
- Student-directed Research into another Case Study of their own choice
Our lessons and inquiry are framed by Design Thinking which gives students an accessible protocol to explore the community around them and tinker with prototypes to create workable solutions.
Students will have the opportunity to showcase their best work at our annual Learning Fest and Makerfaire.
Tier 2 learning experiences
The Tier 2 offerings will give interested and passionate students a chance to go deeper into how technology can be used to solve problems related to urban living. A key feature of Tier 2 will be learning with the use of 3D printing technology, computing language, and a self-directed project to be completed with school-funds and a teacher-mentor.
These workshops will give students greater exposure and training in Design Thinking, 3D printing, laser-cutting to help students develop skills in these areas. Our school’s Imaginarium (Makerspace) will be a key site of learning for students and staff.
Competitions run by community groups in Taman Jurong and MOE institutions will provide our students opportunities to apply their knowledge and skills. Examples include the ‘Impact Festival Makeathon’ (organised by Lionsforge and GreenSG), ‘Green Wave Environmental Care Competition’, ‘Young Innovators’ Fair’, Engineering Innovation Challenge, NXplorers Challenge, National STEM Championship and National ITE Skills Challenge.
Learning Journey / Camp
We hope to organise an annual Learning Journey or Day Camp to schools, organisations, urban farms or government institutions that have started using green technology, renewable energy or urban farming in a meaningful way. These learning journeys will be for our ALP reps and Environment Club students and show them real-life application of knowledge they have learnt in school.
Updated 25 Oct 2023